Joe DiCesare
Joe DiCesare
Digital Matte Artist / Illustrator
Los Angeles, United States

About

Joe DiCesare
Feature Film Credits

Bad Guys (matte painter) In production
2021 Boss Baby: Family Business (matte painter)
2020 Trolls World Tour (matte painter)
2019 Abominable (matte painter)
2017 Guardians of the Galaxy Vol. 2 (digital matte painter: Method Studios)
2016 Alice Through the Looking Glass (matte painter: SPI)
2014 How to Train Your Dragon 2 (matte painter)
2013 Turbo (matte painter)
2011 Arthur Christmas (matte painting supervisor)
2011 Zookeeper (matte painter: SPI)
2010 Cats & Dogs: The Revenge of Kitty Galore (matte painter: SPI)
2009 Cloudy with a Chance of Meatballs (texture painter )
2009 G-Force (texture/matte painting lead)
2007 Beowulf (matte painter - as Joseph DiCesare)
2007 Surf's Up (matte painter - as Joseph DiCesare)
2007 Spider-Man 3 (texture/matte painter: SPI - as Joseph DiCesare)
2006 Open Season (texture painter)
2006 Superman Returns (lead texture painter: SPI - as Joseph DiCesare)
2005 Bewitched (texture painter: SPI - as Joseph DiCesare)
2004 The Polar Express (texture painter)
2001 Shrek (matte painter)
1999 Star Wars: Episode I - The Phantom Menace (viewpaint artist - uncredited)

Television/Mini-Series
2018 Castle Rock (TV Series) (matte painter - 4 episodes)
- Romans (2018) ... (matte painter - uncredited)
- Henry Deaver (2018) ... (matte painter - uncredited)
- Harvest (2018) ... (matte painter - uncredited)
- Severance (2018) ... (matte painter - uncredited)
2015 Heroes Reborn (TV Mini-Series) (matte painter - 2 episodes)
- June 13th - Part One (2015) ... (matte painter: Stargate)
- The Lion's Den (2015) ... (matte painter: Stargate)

Professional Summary
Joe DiCesare has been actively working as an artist in the feature film and television industry for more than twenty years. A graduate of Pratt Institute, Joe began his art career as a paperback illustrator, creating artwork for over 200 book covers in the romance and young adult genres for major publishing houses in New York City. In 1998, he relocated to California to begin his career as a visual effects artist at Industrial Light & Magic, working on Star Wars Episode I, and at PDI/DreamWorks, working on the original Shrek. He quickly concentrated his work on matte painting and concept art, combining his expertise in 2D/3D computer graphics, with his highly developed painting skills to create photo-realistic and unique images.

A member of the Visual Effects Society, Joe has worked on motion pictures, as well as television series, video games and advertising, for major studios in Los Angeles, New York and internationally. His work has twice received recognition from the Society of Illustrators, New York, NY.

Skills

Concept ArtIllustrationMatte Painting

Software proficiency

Substance 3D Painter
Substance 3D Painter
Maya
Maya
Nuke
Nuke
Corel Painter
Corel Painter
Photoshop
Photoshop
ZBrush
ZBrush

Experience

  • Digital Matte Painter at DreamWorks Animation
    Glendale, United States of America
    September 2018 - Present

    Currently creating matte paintings for feature films.